Dra. Sound
An inclusive Portuguese mobile game designed to be played through hearing and made accessible for visually impaired players.
- Mobile game
- Accessibility
- Audio game

Expands inclusion in the gaming community while also working as assistive technology and an empathy-building tool.
Context
Dra. Sound is a dark screen game where the player's experience is guided by sound to solve problems in a city hit by an earthquake.
Challenge
The game needed to work with the screen outside the center of the experience, supporting navigation, understanding, and progression mainly through audio.
Scope
- Development of a mobile experience centered on audio
- Accessible interaction for low vision and blind players
- Delivery of a free educational game with no ads
Result
The project delivered an inclusive experience built around sound design and accessibility, with real value for education and integration.



