Paxsoft
Digital games

Circular Economy Board Game

A physical board game adapted into a digital experience, with full development and integration work.

  • Web game
  • Digital adaptation
  • Full integration
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Circular Economy Board Game

Turned an in-person dynamic into an accessible, repeatable digital tool ready for online use.

Context

The project started from a physical game about circular economy that needed a digital version without losing its educational logic.

Challenge

The main challenge was translating rules, interaction, and board flow into a clear and functional digital format.

Scope

  • Mapping and adapting the physical game's dynamics
  • Full development of the digital version
  • Integration of the flow and the playable logic

Result

The game became available in digital format with broader reach while preserving the educational value of the original concept.

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